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| Grade | 6th Grade to 10th Grade |
|---|---|
| Resource type | Games |
| Subject | Reading |
| Format | PDF, 14 pages |
| How was this made? | Created by hand, with images from generation tools |
| Updated | 2026-10-26 |
The Hunger Games: The Tribute MakeoverImage Manufacturing Investigation | 6-10th
The Hunger Games: The Tribute MakeoverImage Manufacturing Investigation | Grades 6–10
Explore propaganda, media, image, and manufactured reality through The Hunger Games! In this no-prep lesson, students investigate how a tribute’s appearance is deliberately constructed before the Games and analyze how styling, grooming, costume, and presentation can shape public perception.
Students move beyond simply identifying the makeover process to examine why particular image choices are made, what audiences are encouraged to believe, and how manufactured identity can differ from authentic identity. The lesson concludes by connecting the novel to real-world examples of branding, media, advertising, entertainment, and public image.
What's Included
- Teacher Directions & Overview
- Mini Research Questions
- 5-Step Group Activity
- 3 Student Investigation Pages
- Color & Black-and-White Versions
- Online Research Resources
Students Will Explore
- How a tribute’s public image is deliberately constructed
- How styling choices communicate specific qualities and messages
- The relationship between appearance, audience perception, and sponsorship
- The difference between image and authentic identity
- Who controls a manufactured public image
- What audiences are shown—and what may be hidden or minimized
- How media can create a constructed version of reality
- Connections to modern advertising, branding, entertainment, sports, and social media
Why Teachers Love This
- Designed for 1–2 class periods
- No complicated preparation
- Combines literary analysis with media literacy
- Encourages evidence-based thinking rather than plot recall
- Provides structured support for Grades 6–10
- Works individually, with partners, or in groups
- Color and printer-friendly versions included
- Creates meaningful connections between literature and students’ modern media environment
Perfect For
- The Hunger Games novel studies
- Literary analysis
- Critical thinking
- Small-group learning
- Sub plans
- Enrichment
- Interdisciplinary ELA & Social Studies
Part of The Hunger Games: Propaganda, Media & Manufactured Reality Series
This is an independently created educational resource and is not affiliated with, authorized by, endorsed by, or sponsored by Suzanne Collins, her publishers, or related rights holders. A copy of the novel is not included.
Created by GR Creative Creations
Follow GR Creative Creations to receive 10% off resources
Explore propaganda, media, image, and manufactured reality through The Hunger Games! In this no-prep lesson, students investigate how a tribute’s appearance is deliberately constructed before the Games and analyze how styling, grooming, costume, and presentation can shape public perception.
Students move beyond simply identifying the makeover process to examine why particular image choices are made, what audiences are encouraged to believe, and how manufactured identity can differ from authentic identity. The lesson concludes by connecting the novel to real-world examples of branding, media, advertising, entertainment, and public image.
What's Included
- Teacher Directions & Overview
- Mini Research Questions
- 5-Step Group Activity
- 3 Student Investigation Pages
- Color & Black-and-White Versions
- Online Research Resources
Students Will Explore
- How a tribute’s public image is deliberately constructed
- How styling choices communicate specific qualities and messages
- The relationship between appearance, audience perception, and sponsorship
- The difference between image and authentic identity
- Who controls a manufactured public image
- What audiences are shown—and what may be hidden or minimized
- How media can create a constructed version of reality
- Connections to modern advertising, branding, entertainment, sports, and social media
Why Teachers Love This
- Designed for 1–2 class periods
- No complicated preparation
- Combines literary analysis with media literacy
- Encourages evidence-based thinking rather than plot recall
- Provides structured support for Grades 6–10
- Works individually, with partners, or in groups
- Color and printer-friendly versions included
- Creates meaningful connections between literature and students’ modern media environment
Perfect For
- The Hunger Games novel studies
- Literary analysis
- Critical thinking
- Small-group learning
- Sub plans
- Enrichment
- Interdisciplinary ELA & Social Studies
Part of The Hunger Games: Propaganda, Media & Manufactured Reality Series
This is an independently created educational resource and is not affiliated with, authorized by, endorsed by, or sponsored by Suzanne Collins, her publishers, or related rights holders. A copy of the novel is not included.
Created by GR Creative Creations
Follow GR Creative Creations to receive 10% off resources
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This resource is also part of a bundle with 9 other resources
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